Science Fiction & Fantasy

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Fantasy

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Gaming

Player's Handbook (Dungeons & Dragons)Player's Handbook (Dungeons & Dragons)
 Everything a player needs to create heroic characters for the world’s greatest roleplaying game The Player’s Handbook® is the essential reference for every Dungeons & Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D® races and classes. Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. The world needs heroes. Will you answer the call?
from Wizards RPG Team, ISBN: 9780786965601
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Dungeon Master's Guide (D&D Core Rulebook)Dungeon Master's Guide (D&D Core Rulebook)
Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy. Inside you’ll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!   • The third of three core rulebooks, this book contains tools a Dungeon Master needs to provide captivating stories and game play.    • An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the game’s experts.    • Created as part of a massive public playtest involving more than 170,000 fans of the game.
from Wizards RPG Team, ISBN: 9780786965625
List price $ 49.95
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Monster Manual (D&D Core Rulebook)Monster Manual (D&D Core Rulebook)
A menagerie of deadly monsters for the world’s greatest roleplaying game The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders–a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide. • The second of three core rulebooks, this book details all manner of creatures that characters might encounter over the course of their adventures. • An essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players. • Created as part of a massive public playtest involving more than 170,000 fans of the game.
from Wizards RPG Team, ISBN: 9780786965618
List price $ 49.95
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Science Fiction

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Fahrenheit 451Fahrenheit 451
Ray Bradbury’s internationally acclaimed novel Fahrenheit 451 is a masterwork of twentieth-century literature set in a bleak, dystopian future.Guy Montag is a fireman. In his world, where television rules and literature is on the brink of extinction, firemen start fires rather than put them out. His job is to destroy the most illegal of commodities, the printed book, along with the houses in which they are hidden.Montag never questions the destruction and ruin his actions produce, returning each day to his bland life and wife, Mildred, who spends all day with her television “family.” But then he meets an eccentric young neighbor, Clarisse, who introduces him to a past where people didn’t live in fear and to a present where one sees the world through the ideas in books instead of the mindless chatter of television.When Mildred attempts suicide and Clarisse suddenly disappears, Montag begins to question everything he has ever known. He starts hiding books in his home, and when his pilfering is discovered, the fireman has to run for his life.Amazon.com Review:In Fahrenheit 451, Ray Bradbury's classic, frightening vision of the future, firemen don't put out fires--they start them in order to burn books. Bradbury's vividly painted society holds up the appearance of happiness as the highest goal--a place where trivial information is good, and knowledge and ideas are bad. Fire Captain Beatty explains it this way, "Give the people contests they win by remembering the words to more popular songs.... Don't give them slippery stuff like philosophy or sociology to tie things up with. That way lies melancholy." Guy Montag is a book-burning fireman undergoing a crisis of faith. His wife spends all day with her television "family," imploring Montag to work harder so that they can afford a fourth TV wall. Their dull, empty life sharply contrasts with that of his next-door neighbor Clarisse, a young girl thrilled by the ideas in books, and more interested in what she can see in the world around her than in the mindless chatter of the tube. When Clarisse disappears mysteriously, Montag is moved to make some changes, and starts hiding books in his home. Eventually, his wife turns him in, and he must answer the call to burn his secret cache of books. After fleeing to avoid arrest, Montag winds up joining an outlaw band of scholars who keep the contents of books in their heads, waiting for the time society will once again need the wisdom of literature. Bradbury--the author of more than 500 short stories, novels, plays, and poems, including The Martian Chronicles and The Illustrated Man--is the winner of many awards, including the Grand Master Award from the Science Fiction Writers of America. Readers ages 13 to 93 will be swept up in the harrowing suspense of Fahrenheit 451, and no doubt will join the hordes of Bradbury fans worldwide. --Neil Roseman
from Ray Bradbury, ISBN: 9781451673319
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Writing

Volo's Guide to MonstersVolo's Guide to Monsters
Immerse yourself in monster lore in this supplement for the world’s greatest roleplaying game   This is NOT just another Monster Manual! Volo’s Guide to Monsters provides something exciting for players and Dungeon Masters everywhere. · A deep dive into the lore behind some of D&D’s most popular and iconic monsters · Dozens of monsters new to the fifth edition to include in your epic adventures · New playable races to allow you to build characters to fit nearly any type of story in your D&D game.   The esteemed loremaster Volothamp Geddarm is back and he’s written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself, Elminster, doesn’t believe Volo gets some of the important details quite right. Don’t miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure. Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille.  Dungeon Masters and players will get some much-needed guidance as you plan your next venture, traipsing about some dusty old ruin in search of treasure, lore, and let’s not forget ... dangerous creatures whose horns, claws, fangs, heads, or even hides might comfortably adorn the walls of your trophy room. If you survive.   Research has never been so dangerous!
from Wizards RPG Team, ISBN: 9780786966011
List price $ 49.95
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D&D Character SheetsD&D Character Sheets
Inside the pockets of this lavishly illustrated protective folder, you’ll find a full set of fifth edition Dungeons & Dragons character sheets for use in any D&D campaign.This product includes three additional styles of double-sided character sheets giving veteran players options based on their individual play preference and spell sheets for keeping track of their magical repertoire. Each character sheet provides plenty of room to keep track of everything that makes a character unique.Also included is an introductory character sheet designed specifically to help ease new players into the game.Fans can use these character sheets to welcome new players to the world’s greatest roleplaying game or choose a variant that fits their preferences.
from Wizards RPG Team, ISBN: 9780786966189
List price $ 9.95
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Blank Comic Book: Variety of Templates, 2-9 panel layouts, draw your own ComicsBlank Comic Book: Variety of Templates, 2-9…
Draw your own Comics with this Blank Comic Book. This Blank Comic book has:110 pages of Variety of panel action layout templates ranging from 2 panels to 9 panel layouts. Good Quality white paper.Size 8.5 x11 (large). High quality Matte cover.Perfect for sketching and drawing Comic strips.Suitable for students, artists, teens, kids and adults.
from Books, Comic Drawing, ISBN: 9781544237541
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